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NFL
Digest of Rules
This
Digest of Rules of the National Football League has
been prepared to aid players, fans, and members of the
press, radio, and television media in their
understanding of the game.
It
is not meant to be a substitute for the official rule
book. In any case of conflict between these
explanations and the official rules, the rules always
have precedence.
OFFICIAL'S
JURISDICTIONS, POSITIONS, AND DUTIES
General
oversight and control of game. Gives signals for all
fouls and is final authority for rule interpretations.
Takes a position in backfield 10 to 12 yards behind
line of scrimmage, favors right side (if quarterback
is right-handed passer). Determines legality of snap,
observes deep back's) for legal motion. On running
play, observes quarterback during and after handoff,
remains with him until action has cleared away, then
proceeds downfield, checking on runner and contact
behind him. When runner is downed, Referee determines
forward progress from wing official and, if necessary,
adjusts final position of ball.
On
pass plays, drops back as quarterback begins to fade
back, picks up legality of blocks by near linemen.
Changes to complete concentration on quarterback as
defenders approach. Primarily responsible to rule on
possible roughing action on passer and if ball becomes
loose, rules whether ball is free on a fumble or dead
on an incomplete pass.
During
kicking situations, Referee has primary responsibility
to rule on kicker's actions and whether or not any
subsequent contact by a defender is legal. The Referee
will announce on the microphone when each period is
ended.
Umpire
Primary
responsibility to rule on players' equipment, as well
as their conduct and actions on scrimmage line. Lines
up approximately four to five yards downfield, varying
position from in front of weakside tackle to
strongside guard. Looks for possible false start by
offensive linemen. Observes legality of contact by
both offensive linemen while blocking and by defensive
players while they attempt to ward off blockers. Is
prepared to call rule infractions if they occur on
offense or defense. Moves forward to line of scrimmage
when pass play develops in order to insure that
interior linemen do not move illegally downfield. If
offensive linemen indicate screen pass is to be
attempted, Umpire shifts his attention toward screen
side, picks up potential receiver in order to insure
that he will legally be permitted to run his pattern
and continues to rule on action of blockers. Umpire is
to assist in ruling on incomplete or trapped passes
when ball is thrown overhead or short. On punt plays,
Umpire positions himself opposite Referee in offensive
backfield-5 yards from kicker and parallel.
Head
Linesman
Primarily
responsible for ruling on offside, encroachment, and
actions pertaining to scrimmage line prior to or at
snap. Keys on closest setback on his side of the
field. On pass plays, Linesman is responsible to clear
his receiver approximately seven yards downfield as he
moves to a point five yards beyond the line.
Linesman's secondary responsibility is to rule on any
illegal action taken by defenders on any delay
receiver moving downfield. Has full responsibility for
ruling on sideline plays on his side, e.g., pass
receiver or runner in or out of bounds. Together with
Referee, Linesman is responsible for keeping track of
number of downs and is in charge of mechanics of his
chain crew in connection with its duties.
Linesman
must be prepared to assist in determining forward
progress by a runner on play directed toward middle or
into his side zone. He, in turn, is to signal Referee
or Umpire what forward point ball has reached.
Linesman is also responsible to rule on legality of
action involving any receiver who approaches his side
zone. He is to call pass interference when the
infraction occurs and is to rule on legality of
blockers and defenders on plays involving ball
carriers, whether it is entirely a running play, a
combination pass and run, or a play involving a kick.
Line
Judge
Straddles
line of scrimmage on side of field opposite Linesman.
Keeps time of game as a backup for clock operator.
Along with Linesman is responsible for offside,
encroachment, and actions pertaining to scrimmage line
prior to or at snap. Line Judge keys on closest
setback on his side of field. Line Judge is to observe
his receiver until he moves at least seven yards
downfield. He then moves toward backfield side, being
especially alert to rule on any back in motion and on
flight of ball when pass is made (he must rule whether
forward or backward). Line Judge has primary
responsibility to rule whether or not passer is behind
or beyond line of scrimmage when pass is made. He also
assists in observing actions by blockers and defenders
who are on his side of field. After pass is thrown,
Line Judge directs attention toward activities that
occur in back of Umpire. During punting situations,
Line Judge remains at line of scrimmage to be sure
that only the end men move downfield until kick has
been made. He also rules whether or not the kick
crossed line and then observes action by members of
the kicking team who are moving downfield to cover the
kick. The Line Judge will advise the Referee when time
has expired at the end of each period.
Field
Judge
Operates on
same side of field as Line Judge, 20 yards deep. Keys
on wide receiver on his side. Concentrates on path of
end or back, observing legality of his potential
block(s) or of actions taken against him. Is prepared
to rule from deep position on holding or illegal use
of hands by end or back or on defensive infractions
committed by player guarding him. Has primary
responsibility to make decisions involving sideline on
his side of field, e.g., pass receiver or runner in or
out of bounds.
Field
Judge makes decisions involving catching, recovery, or
illegal touching of a loose ball beyond line of
scrimmage; rules on plays involving pass receiver,
including legality of catch or pass interference;
assists in covering actions of runner, including
blocks by teammates and that of defenders; calls
clipping on punt returns; and, together with Back
Judge, rules whether or not field goal attempts are
successful.
Side
Judge
Operates on
same side of field as Linesman, 20 yards deep. Keys on
wide receiver on his side. Concentrates on path of end
or back, observing legality of his potential block(s)
or of actions taken against him. Is prepared to rule
from deep position on holding or illegal use of hands
by end or back or on defensive infractions committed
by player guarding him. Has primary responsibility to
make decisions involving sideline on his side of
field, e.g., pass receiver or runner in or out of
bounds.
Side
Judge makes decisions involving catching, recovery, or
illegal touching of a loose ball beyond line of
scrimmage; rules on plays involving pass receiver,
including legality of catch or pass interference;
assists in covering actions of runner, including
blocks by teammates and that of defenders; and calls
clipping on punt returns. On field goals and point
after touchdown attempts, he becomes a double umpire.
Back
Judge
Takes a
position 25 yards downfield. In general, favors the
tight end's side of field. Keys on tight end,
concentrates on his path and observes legality of
tight end's potential block(s) or of actions taken
against him. Is prepared to rule from deep position on
holding or illegal use of hands by end or back or on
defensive infractions committed by player guarding
him.
Back
Judge times interval between plays on 40/25-second
clock plus intermission between two periods of each
half; makes decisions involving catching, recovery, or
illegal touching of a loose ball beyond line of
scrimmage; is responsible to rule on plays involving
end line; calls pass interference, fair catch
infractions, and clipping on kick returns; and,
together with Field Judge, rules whether or not field
goals and conversions are successful.
Definitions
1. Chucking:
Warding off an opponent who is in front of a defender
by contacting him with a quick extension of arm or
arms, followed by the return of arm(s) to a flexed
position, thereby breaking the original contact.
2.
Clipping: Throwing the body across the back of an
opponent's leg or hitting him from the back below the
waist while moving up from behind unless the opponent
is a runner or the action is in close line play.
3.
Close Line Play: The area between the positions
normally occupied by the offensive tackles, extending
three yards on each side of the line of scrimmage.
4.
Crackback: Eligible receivers who take or move to a
position more than two yards outside the tackle may
not block an opponent below the waist if they then
move back inside to block.
5.
Dead Ball: Ball not in play.
6.
Double Foul: A foul by each team during the same down.
7.
Down: The period of action that starts when the ball
is put in play and ends when it is dead.
8.
Encroachment: When a player enters the neutral zone
and makes contact with an opponent before the ball is
snapped.
9.
Fair Catch: An unhindered catch of a kick by a member
of the receiving team who must raise one arm a full
length above his head while the kick is in flight.
10.
Foul: Any violation of a playing rule.
11.
Free Kick: A kickoff or safety kick. It may be a
placekick, dropkick, or punt, except a punt may not be
used on a kickoff following a touchdown, successful
field goal, or to begin each half or overtime period.
A tee cannot be used on a fair-catch or safety kick.
12.
Fumble: The loss of possession of the ball.
13.
Game Clock: Scoreboard game clock.
14.
Impetus: The action of a player that gives momentum to
the ball.
15.
Live Ball: A ball legally free kicked or snapped. It
continues in play until the down ends.
16.
Loose Ball: A live ball not in possession of any
player.
17.
Muff: The touching of a loose ball by a player in an
unsuccessful attempt to obtain possession.
18.
Neutral Zone: The space the length of a ball between
the two scrimmage lines. The offensive team and
defensive team must remain behind their end of the
ball.
Exception:
The offensive player who snaps the ball.
19.
Offside: A player is offside when any part of his body
is beyond his scrimmage or free kick line when the
ball is snapped.
20.
Own Goal: The goal a team is guarding.
21.
Play Clock: 40/25 second clock.
22.
Pocket Area: Applies from a point two yards outside of
either offensive tackle and includes the tight end if
he drops off the line of scrimmage to pass protect.
Pocket extends longitudinally behind the line back to
offensive team's own end line.
23.
Possession: When a player controls the ball throughout
the act of clearly touching both feet, or any other
part of his body other than his hand(s), to the ground
inbounds.
24.
Post-Possession Foul: A foul by the receiving team
that occurs after a ball is legally kicked from
scrimmage prior to possession changing. The ball must
cross the line of scrimmage and the receiving team
must retain possession of the kicked ball.
25.
Punt: A kick made when a player drops the ball and
kicks it while it is in flight.
26.
Safety: The situation in which the ball is dead on or
behind a team's own goal if the impetus comes from a
player on that team. Two points are scored for the
opposing team.
27.
Shift: The movement of two or more offensive players
at the same time before the snap.
28.
Striking: The act of swinging, clubbing, or propelling
the arm or forearm in contacting an opponent.
29.
Sudden Death: The continuation of a tied game into
sudden death overtime in which the team scoring first
(by safety, field goal, or touchdown) wins.
30.
Touchback: When a ball is dead on or behind a team's
own goal line, provided the impetus came from an
opponent and provided it is not a touchdown or a
missed field goal.
31.
Touchdown: When any part of the ball, legally in
possession of a player inbounds, breaks the plane of
the opponent's goal line, provided it is not a
touchback.
32.
Unsportsman like Conduct: Any act contrary to the
generally understood principles of sportsmanship.
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